Antichamber Wiki
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Antichamber has a variety of forces that affect the workings of puzzles.

Gravity[]

Gravity is experience by the player and open Puzzle Doors. It is the basis for many puzzles where jumping is involved or falling is a hazard. While gravity causes objects to accelerate, no damage is taken upon hitting the ground.

Elasticity[]

Many of the Category:Mechanisms such as Jump-pads absorb energy when force is applied and release it after the force stops, sometimes providing it to an external mechanism.

Cubes[]

Cubes are not affected by any force applied to them and oppose forces applied to them. Cubes remain stationary after being placed but can be moved by signalling movement with a Yellow Matter Gun or better. When in motion the cubes provide a force that causes the player and some mechanisms to be moved.

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